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112 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Randall Hand | PLY File Importer v1.01 27.6 KB |
Import / Export |
Compiled / Description | ||
23.08.2010 This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident. |
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Author / WWW | Name / Download | Plugin Type |
myVR Software AS | myVR Exporter v2.4 22.6 MB |
Import / Export |
Compiled / Description | ||
19.08.2010 Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers. |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.3 713 KB |
Import / Export |
Compiled / Description | ||
01.07.2010 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruption, a highspeed software renderer that renders 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | 3D Ripper DX v1.8.2 1.96 MB |
Import / Export |
Compiled / Description | ||
10.06.2010 With 3D Ripper DX you can - capture all geometry, textures and shaders, rendered during single frame - import captured geometry into Max - see what exactly has been drawn by each individual draw call - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. |
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Author / WWW | Name / Download | Plugin Type |
Jon Watte | kiloWatt X-port v1.5.0 10.5 MB |
Import / Export |
Compiled / Description | ||
16.05.2010 kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options. Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned. For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales. |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger / IMVU Inc. | IMVU Cal3D Exporter v0.9.1 2.85 MB |
Import / Export |
Compiled / Description | ||
15.04.2010 This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code. |
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Author / WWW | Name / Download | Plugin Type |
Diego Castano | SceneEngine Importer / Exporter v2010.02.25 7.21 MB |
Import / Export |
Compiled / Description | ||
25.02.2010 SceneEngine is an open source 3D production solution built on top of an easy to use object oriented C++ SDK, the SceneEngine libraries. Lua scripting, file input and output, mesh creation and deformation, rendering and texture baking are just some of the features implemented by SceneEngine. The project includes import and export plugins for Max and Maya, a Lua interpreter to do script processing on scenes, including rendering and texture baking, and an OpenGL scene viewer and editor. |
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Author / WWW | Name / Download | Plugin Type |
VTMOD Productions | Virtools Exporter v5.0.0.80 1.19 MB |
Import / Export |
Compiled / Description | ||
10.01.2010 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 5.0 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Dark Industries LLC. | Max2DTS Exporter Pro v1.3 324 KB |
Import / Export |
Compiled / Description | ||
04.01.2010 This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine. |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 13.4 KB |
Import / Export |
Compiled / Description | ||
29.12.2009 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. |